HLD track

System Design

Design systems that scale, survive failure, and hold up under an interviewer's follow-ups.

A path from networking fundamentals to multi-region architecture, written for engineers aiming at senior system-design rounds. Each lesson builds the vocabulary and trade-off instincts you need to drive a 45-minute design discussion with confidence.

4stages
16modules
46lessons
22problems
7hours
Stage 1

Foundations

How requests actually travel, how clients talk to servers, and how to put numbers on a design before you draw a single box.

Stage 2

Core System Design

The building blocks that show up in nearly every design: load balancers, caches, databases, queues, and storage.

Stage 3

Production Systems

What changes when a design has to run for years: consistency trade-offs, traffic control, operability, resilience, and security.

Module 092 lessons · 19 min

Distributed Systems Trade-offs

Explain CAP and PACELC precisely and pick the consistency model a feature actually needs.

  1. ✓CAP & PACELCWhat the CAP theorem really says, and the latency trade-off PACELC adds.9m
  2. ✓Consistency ModelsLinearizable, sequential, causal, read-your-writes, and eventual consistency explained.10m
Module 112 lessons · 19 min

Architecture & Observability

Argue for the right service granularity and instrument a system so you can tell when it is unhealthy.

  1. ✓Microservices vs MonolithThe real costs of splitting a system, and the modular monolith as a middle path.9m
  2. ✓Observability & SLOsLogs, metrics, and traces, plus SLIs, SLOs, and error budgets.10m
Stage 4

Advanced System Design

Coordination, specialized data systems, global deployments, and a repeatable framework for the interview itself.

Then practise

Design Problems

Classic system-design questions worked end to end, from requirements and estimates to deep dives. Try each one on a whiteboard first, then compare your design against the walkthrough.

Open design problems →